What’s new – Material design (December 2016)

In the Material design in August 2016, three Notifications, Widgets and Confirmation and acknowledgement.
source:matrial.io

Now in December 2016, In Material design here is the latest added new section and significance updates.

New sections
  • Platforms discusses when and how to adapt apps to Material Design, and when to adhere to platform conventions
  • App shortcut icons contains specs on how to create app shortcut icons for the home screen
  • Help and feedback describes how to indicate, craft, and place help content
Significant updates
  • Bidirectionality has updated guidance on mirroring UI content and icons in right-to-left (RTL) languages
  • Accessibility contains new guidance on sound, controls, labeling elements, and testing
  • Selection includes detailed examples on item selection, toggling, and styling
Happy Coding !!!

2 comments:

  1. Thank you for your advice. It`s very useful scripts! I created applications for different business companies. And this site http://www.deviqa.com has a command of professionals to do full Life-Cycle testing to apps. So I'm sure that my client receives a job well done from me.

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  2. A well-designed interface is only effective when it works consistently across devices. With different screen sizes, Android versions, and user interactions, testing early can help identify UI and compatibility issues before release. I found some useful insights on software quality and testing here: https://www.qable.io

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